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(Unbiased )Team Selection

Some feedback received from the last edition required we write about team selection, and in particular, the skills required to play each coaching position.

Too often coaches “select” on their last impression of what a player did in a match. For example, a player who scored a try in the last few minutes by evading 2 or 3 defenders would normally get a mention very quickly in any selection meeting, regardless of what he actually did in the preceding 79 minutes. This is what I call ‘subjective’ selection. There is no data either quantitative or qualitative collected in what any player does on the field during  a game.

One way of overcoming this problem is to work out what skills are required to play each position, and to then give each player a list of those skills. If a selector is viewing any player in any given game they can make comments or count the number of 'impacts/involvements' the player has. Clearly, for a selector to state that any involvement was a positive or negative one, he would have to know the technique(s) required to execute the skill.

Coaches may also determine that there are some ‘optional skills’ required to play in particular positions. These can be determined either with other selectors or with the players. By determining these with the players they then have ownership and are more likely to attempt to master them through training.

I have included a table of what skills may be deemed to be important to play each of the positions on the field. This does not mean that there are not other skills that may be seen as important. It provides a framework from which coaches and players can discuss what is and what’s not important. The skills may change depending on the player’s age, sex, previous experience and competition in which they compete.

 

 
Position
 
Mandatory Skill Requirements
Optional Skills
 
1. L/H Prop
Scrum (body shape)
 
L/O (lifting technique)
 
Tackle Contest Impact (clean out)
 
1 on 1 Front-on Tackle
 
Ball Carry
 
 
2. Hooker
Scrum (ball winning; captaincy; technique)
 
L/O throw – 2/4/6
 
Impact at Tackle
 
Tackle 1 on 1
 
 
3. T/H Prop
Scrum (body shape)
 
L/O (lifting technique)
 
Tackle Contest Impact (clean out)
 
1 on 1 Front-on Tackle
 
Leads the Scrum (aggressive attitude)
 
Ball Carry
 
4/5. Lock
L/O Jumping (strength in air; speed/movement; organisation; attack/defence)
 
Scrum Work (shape; push; resist)
 
Ball Runner OR Tight Player
 
Restart (ball capture)
 
Tackle
 
6. Short Side Flanker
Ball Carrier
 
Aggressive Tackler 1 on 1
 
Contact Skills without Ball
 
7. Open Side Flanker
Pilfer Skills
 
Ball Carrier
 
Aggressive Tackler 1 on 1
 
Ball Focus
 
Speed
 
8. No.8
Scrum Ball Clearance and Control
 
L/O Lifter/Jumper
 
Ball Carrier
 
Aggressive Tackler 1 on 1
 
Combo with #9
 
 
9. Scrum Half
Pass – L/R (accurate; fast; lateral & clearing)
 
Communicator
 
Speed to Breakdown
 
Tackle 1 on 1
 
Where they Defend
 
10. Fly Half
Pass – L/R (short & long)
 
Read and Direct Play
 
Communicator
 
Kicking - L/R feet
 
Tackle 1 on 1
 
Runs to Advantage Line
 
Re-alignment Speed and depth
 
12. Inside Centre
Ball Carrier
 
Tackle 1 on 1
 
Pass – L/R
 
Communicator in Defence
 
Contact Skills with Ball
 
Support Lines
 
13. Outside Centre
Ball Carrier
 
Tackle 1 on 1
 
Pass – L/R
 
Speed and Penetration
 
Supports 11/14/15 in Defence
 
Contact Skills with Ball
 
11/14. Wing
Linkage
 
Catch High Ball
 
Kick-Chase & Tackle
 
Speed (finisher)
 
Work off Ball
 
Tackle 1 on 1
 
15. Full Back
Speed
 
Penetration
 
Catch High Ball
 
Kick - L/R feet
 
Positional Play
 
Defence – Tackle 1 on 1
 
Organisation at Back
 

 
There is also debate about where a selector should position themselves to select and what they should actually watch. There are a few different concepts that can be explored:
a) Change position from sideline to end-on. The selector may also wish to be in an elevated position. This may depend on what the selector is viewing.
b) Take notes or talk into a Dictaphone. The issue with writing notes is that the selector looks down to write and may miss something on the field.
c) View a video post-match. This will confirm thoughts from the actual game.
d) Don’t follow the ball! Follow the player(s) that are being assessed. In reality, the best method is to view one player over 20/40 minutes. This means that providing feedback to multiple players is difficult as the selector concentrates their energies on a small number. The issue here is having sufficient selectors to view all the team! Does not occur too much at the actual coal face
e) Organise some past players to provide feedback on individual players where the past player has the skill set. For example, have a respected No.9 providing feedback on the 9.
 
The other issue is what does the head/ assistant coaches view during matches? There are so many elements to any game that the coach must consider. Coming down to a few simple elements of the game is critical. Once again, they are up for debate, however, do give some consideration to the following:

a) Is the team winning the ball from primary possession – scrums; lineouts and restarts ?
b) Is the team advancing the ball and attempting to penetrate the line at the agreed (pre-determined) position?
c) Is the team re-cycling the ball?
d) Is the team defending well? If not, why not?
e) Is the team following the general game plan? This might be to play field position; play in front of the forwards or through the backs on every opportunity.
f) What is the opposition team doing in the above categories?
If coaches/ selectors can look at the actual skills that make up the game; look at the involvements that players have and make qualified judgments on players willingness to play as part of the team then selection becomes a little easier. There will always be selection dilemmas…it’s a matter of making sure that you can provide players who miss out specific feedback as to why and what they need to do to get back into the team.

Warren Robilliard
Coach Education Manager
May 2008
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